worse -- Skies of war -- way t0o complex, you have to go through too many screens making too many decisions for a simple flying around game
better -- parking zone -- cool style of those puzzle games that where you have a picture that you have to rearrange with only one open block
better -- acne be gone -- fun take on games based on speedy clicking and mouse accuracy
better -- 4 wheel madness 2 -- side view racing game where you have to drive your monster truck as fast as possible past obstacles like cars and jumps. Have to be good with balancing the weight of the truck.
worse -- beer monster -- fun take on typical side scrolling platform games... bad collision detection and repetitive. cool creepy ass music though
worse -- halo capture the flag -- horrible game where you run from one side of the screen to the other, pick up a flag and run back to your side. enemy and flag re-spawning is horrible and there is really no point to playing this game.
worse -- stink game -- shitty catapult game
worse -- heat man 2 -- this game had such a long introduction that I didn't even get to the point of playing the game
worse -- age of war -- this game seemed cool at first but I've been playing for over an hour and basically nothing happened. You also couldn't pause the game which pissed me off beyond comprehension because I wanted to eat my baked chicken SON
I played quite a few others but these were the ones I remembered..
Reading the flash demystified article didn't tell me much I didn't know already about flash, except for a few of the reasons why flash is not the best for video games. I think some of these deficiencies are sort of understandable though just looking at most of the games you see online, they obviously aren't going to get that sophisticated.
Well I am excited for this semester I am planning on making some good games, still not sure on what type of game yet however...
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