Currently between car 321 and 430 I'm in roughly the same spot in the animating process. Perhaps you can say I'm a little further in 321 because I HAD to start animating yesterday, but in an ideal world, I'd still be trying to figure out how to rig and weightmap. I've tried a bunch of rigs and weightmap combinations, but they all suck. Also, it seems as though no matter how many times I make new lightwave scene files and try to do everything correctly, when I re-open the files they always leave the mesh of my character in twisted mess. It must have something to do with the bones and the weightmaps but I've yet to find answers to these problems. I'm currently working on a new rig that I hope will turn out great, because there was a scene file provided with the tutorial so you can see the finished product and it seems to be awesome. By de facto, if the rig and weightmaps work properly I hope my scene files will end up working as well, but we'll see about that. And, hopefully I can finish this as soon as possible so I can move on!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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